About This Game Viktor’s story begins in Eos, a world divided by two realms: the Overworld and the Netherworld. The fragile balance between these two realms is suddenly shattered when Mephistopheles, the power-hungry leader of the Netherworld, lays siege to Overworld. After suffering betrayal within the legion, Zane, the leader of the Overworld, must turn to Viktor as his last hope.Viktor is an action-packed, side-scrolling, twin-stick adventure with gameplay inspired by classics such as Castlevania and Megaman. Playing as Viktor, you will fight your way through a diverse spectrum of hostile environments filled with a wide variety of relentless enemies, lurking traps, and fearsome bosses who will try to keep you from your mission: finding Zane, defeating the merciless Mephistopheles, and restoring peace to Eos.FeaturesStory Mode with 8 Action-packed stagesIntense Boss Fights to test your skill and coordination3 Standard Difficulty Levels and an unlockable Hardcore Mode6 Different Weapons complete with over 30 Upgrade OptionsNew Game+: Play through the game again and keep all of your weapons and upgradesHidden equipment and artifacts to unlock additional features and abilitiesFull Xbox 360 controller support (Emulators work too!)34 Steam AchievementsSteam Trading CardsOriginal soundtrack available as DLC (included in Viktor: Enforcer Edition) 6d5b4406ea Title: ViktorGenre: Action, Adventure, IndieDeveloper:Shorebound StudiosPublisher:Shorebound StudiosRelease Date: 13 Jun, 2014 Viktor Activation Code [Keygen] A really great mix between MetroidVania\/Twin stick shooters, short but really sweet experience.+ Great Art style+ Nice soundtrack+ Solid and fun platforming+ perfect difficulty, not cheap or easy+ nice boss fights+ Great and satisfying weapons & upgradesoverall highly recommended, the game is kinda short (8 stages) but all of them were fun.. I've completed the game today and it took me ~2 hours to do this. And you know what? I want more, it was really a short journey, but it was a good one.Viktor is a mix of Contra and Castlevania series to me, it may be a simple game, but it has cool bosses, it has the atmosphere and it feels good to walk through the stages. So, the good stuff:+The dark atmosphere+ Cool soundtrack. Really, I liked all the tracks in the game, oh those dark and melodic themes, I want more of this.+ Epic boss battles. Like in contra games, you have to learn their behavior patterns to win. And when you know what ypu're doing it will be a piece of cake.Now the stuff I didn't like:- The game is too short- Most of Sub-weapons are irrelevant. Twin pistols is all you need in this game, really. Well, Sniper-rifle is an exception. It kills everything in your path once leveled up- Common enemies design on stages is really bad. Would be cool if you encountered some more epic foes like I dunno, skeletons, giant vampire bats, zombies maybe, demonic creatures with wings etc. Blazing balls? little spiders? Flying eye-bombs? Little skulls shooting projectiles at you? Really? Those are lame- Levels should be more animated and interesting, they feel a little bit empty as of now.Well, it turnd out to have more minuses than pluses, but hey, I liked the game and I recommend it. I just feel that it had much more potential than this, if there ever be a sequel I hope the guys from shorebound will work on stuff I mentioned and add more interesting things ino the game. Then it will be a real candy. Oh, and melee weapons and the ability to play a different character (Zane maybe?) would be a great thing.Overall rating: 7\/10. Do not be fooled by those neat graphics. The design of the very few levels in this game is just dull, you move right on a plain surface all the damn time. Most enemies are annoying rather than fun to fight. Most bosses have uninspiring attack patterns and enormous health stacks making the bossfights as tedious as it gets. Honestly, I tried to give the game a few second chances and yet simply couldn't have any fun with it despite enjoying some similar platformers.. Why Not Recommended?A suprisingly large number of easy to preform game breaking bugs that you'd expect in an alpha and not a full release which I will go into more detail in the gameplay section of this review.What is Viktor?Viktor is a 2D Twin Stick Shooter Platformer with minor Metroidvania elements in which you'll be going through levels finding new weapons, upgrades, and killing lots of enemies as you search for everyone who betrayed the legion and the one who turned them so you can kill them.Story (has no effect on my opinion of any game)Story isn't anything spectacular it's a run of the mill you were betrayed by your allies and now you're hunting them down to kill them, save the world, and your friend.Graphics (has no effect on my opinion of any game)Graphically it's a vey nice looking game. Enemy variety texture wise is lacking as most enemies appear in all the levels without a slight retexturing to make them fit more with the level but otherwise the game looks excellent and the enemy thing is nitpicking.Gameplay (the only thing that affects my opinions of games) This game is more or less a clone of Bleed gameplay wise but it does enough to differ itself from Bleed. When it comes to being a twin stick shooter it's excellent the dash to dodge mechanic is well executed and the shooting is enjoyable. The dodge\/dash mechanic will allow you to phase through thin walls and dodge all projectiles and attacks quite easily. The Metroidvania elements leave a lot to be desired as the aren't that well hidden and none of the items you find are required to beat levels or find other items there's also is very little reason to go back to previous levels to find stuff due to the lack of things to find so it's hard to consider this a Metroidvania. Platforming is meh there are a few areas where it does try to change it up but otherwise it isn't going to challenge you so there's no real benefits to using a controller. Now game breaking bugs are a huge issues as they're very easy to accidentally pull off and some will happen randomly and all require a level restart. First I ran into is when dashing into a wall at the wrong angle or if you're not close enough to phase through the other side you'll occasionally you'll be clip out of the map with no way back so you'll be forced to restart the level. One miniboss will (the one who bounces around) will sometimes during the fight vanish rendering the fight unwinable so you'll have to restart the level. On occasion a boss or yourself will get stuck unable to move and unable to take damage forcing you (you guessed it) to restart the level.In conclusion Viktor is an excellent game and idea but is held back by a myriad of game breaking bugs that you'd expect in a pre alpha that should have been fixed immediately after discovery.I recommend that you buy heavily discounted or that you get Bleed instead.. Very short gameplay and averange plot but an awasome music.buy this game on a sale,good for 3 hour of fun,but thats it.. Viktor is a twin-stick run'n'gun sidescroller. While this is may not seem very original, there are actually only a handful of modern run'n'gun shooters that are well made, so this is an impressive effort. Pros: - Good enemy variety - Levels are decently challenging levels- The boss fights are really well-designed , some of the best I've seen in a while- You have a dash mechanic for platforming and dodging which makes the motion very fluid and energeticCons: - Presentation is average, visuals are nothing special and soundtrack is pretty basic metal-ish fare- Difficulty can be a bit uneven, especially considering the one-hit kill deaths- It's a fairly short game padded by difficult levels a la Megaman. If you play on Normal it'll be rather brief.- Ammo for the better weapons is scarce but your main weapons are pretty decent overall. Fun mega man\/castlevania type game with some excellent sotn type music! Controls took me a little bit to get used to but now everything flows really well. Highly recommend. The visuals are nice.Boss fights are fun but could use some work. They are fun at the start, but some of them get boring when you get their hp bar to half, because instead of getting harder and more exciting, they actually get easier...Also, some boss fights are the same from the beginning to the end. It's not that they aren't fun, but being a platformer twin stick and all, you kinda expect scenario changes\/harder patterns when you get them to half of their hp.The statues and shield bonuses are nice, they add a castlevania feel with the secret places and all, but I just wish we had more hidden secrets and better hidden areas.The soundtrack is amazing.I wish we had more powers too. Most of the guns are okay, a few are extremely powerful and just removes any kind of challenge the game might give it to you.We could use more enemies. Many of them are reused in every stage, with a few unique enemies per stage.We could use a time attack mode and a scoreboard.Zane is not well balanced. The stage is a piece of cake for him as he pretty much one hits everything. Some boss fights can be nearly impossible to him, though. But it adds a challenge, so that's actually cool. Boss fights get exciting again, all of a sudden.With all this said, it is a decent game. It's actually a great game, being "Viktor 1". I recommend it, and I hope they make a second one with more content and better boss fights.. First off this is a twin stick shooter....Sooo Viktor has this this problem....which you are gonna fix... Wait... That's not quite right... Viktor has a very dysfunctional family in a very upbeat town. You have to help Viktor talk about past wrongs and...you see the issue here? There is kind of story almost like there is some noticeable bgm. But nothing of note. However what is kind of interesting is the bosses are each unique and Viktor himself has a teleport\/dash mechanic to navigate\/evade which once you get the hang of makes the game actually kind of streamlined. Easy\/normal mode shouldnt run much more than 30-60 minutes and the unlockable weapons are purely optionable since your dual pistols do enough damage. References to Blood of the Werewolf and obviously Megaman since its a 2d sidescroller but I would note that there is not any obvious pathing. No boss is harder\u2665\u2665\u2665\u2665\u2665\u2665\u2665just... more annoying since there is no weaknesses? In my opinion I would put Shadow Caverns(Shadow) and the Twilight Fortress(Shapeshifter) as Easiest. Arid Wasteland(Djinn)and Frozen Summit(Frozen) as Medium and Molten Chasm(Demon) Sewers(Corrupted) Harder. Small hint for those having issues with Mephistopheles. You can dodge his laser by dashing under him.
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